Tampilkan postingan dengan label video games. Tampilkan semua postingan
Tampilkan postingan dengan label video games. Tampilkan semua postingan

Minggu, 11 Maret 2012

Kingdoms of Amalur: Reckoning

Console: Xbox 360, PS3, PC
Genre: Open World RPG
Release Date:  February 07, 2012
Reviewed: March 11, 2012

Gameplay:
Kingdoms of Amalur (KoA) is an open world RPG developed by Big Huge Games and published by EA Games. In KoA you start off by creating your character how you want it and you start off dead. Yes, in the game you are dead but luckily the "Well of Souls" revives you from the dead. The story is crafted by R.A Salvatore, Todd McFarlane, and Ken Rolsten. You may ask that one of these names sounds familiar? Well Todd McFarlane is the creator of Spawn and R.A Salvatore is New York Times best selling author. Ken Rolston created the story for Elder Scrolls 4: Oblivion. The story is so in depth and is huge. Reckoning is only the sliver of the story. The game starts off you waking up from on top of a pile of corpses because you were brought back to life from the Well of Souls that the dwarves created. You start the game by escaping from an unknown place and a long the way you meet up with some pretty important characters while escaping. KoA has a ton of customizable options within the game. You choose how you want to play, what type of fighter you want to be and whether you want to be evil or good. There are class combinations such as rogue/mage or mage/warrior, anything you want. The game has tons of weapons, armour, skills and professions to customize how you want to play. The main story itself has about 25+ hours of game play but if your the type of person who likes to do all the quests and complete everything the game has to offer then your looking at 100+ hours of game play.

The controls are really easy to learn from using spells or quickly using items. You can map items onto a quick selection option where say you want to assign a potion that increases your armour value then map it for quick use. Spells and skills are used by assigning them to four different spots. You activate these by holding down the "R" button and using X, A ,Y, B. You can also control the camera using the right analog stick or clicking it to make the camera center on your character. The game runs very smoothly and the things you can do are endless. One thing I liked about the characters you create is the option to carry and secondary weapon with you. For example if you were a pure sorcery character you might want to have a staff as your main weapons and chakrams as a secondary. So your attacking with your staff with the "X" button and you decide to switch and up to use your chakrams. You do this by pressing the "Y" button. 

Character Customize Screen....lots to choose from!

KoA has a professions where you can create potions, gems to socket your armour or weapons, blacksmithing and others. You go around the massive world and discover reagents which are used to create certain items. If your a fan of blacksmithing then you may want to put your skill points into it so you can make better armour and salvage from higher quality weapons and armour. When you salvage unwanted weapons and armour you receive materials for blacksmithing. Potions are a bit different. You go around the world and pick herbs which you use to create tons of different types of potions and elixirs. If your more of a rogue then you can also put points in stealth, lockpicking, and detect hidden. Everytime you can a level in KoA you get one skill point to put towards any skill such as blacksmithing, lockpicking, stealth, etc.... Once you choose where you want to put your point you then get 3 class points where you decide what type of character you want to be whether you want to play a rogue, warrior or mage. The last thing you do is decide your "destiny". These are determined by cards and you use these cards to decide what type of class you want to be. For example if you are a pure might character, the more points you put into might you can go up the tier for might fate cards. Tier one for might you will be known as a brawler and will get specials like increased damage and increased block. 

Choose your destiny!

So you've decided what type of character you want to play. What do you do from here besides the main story? Well if you want to see what KoA offers go to the hundreds of side quests in the game. Go do faction quests to become a better thief or mage. The things you can do in KoA is endless. Go do some dungeons, go explore the massive world, go craft something. One thing I really enjoyed about this is the random loot system. Most people didn't enjoy it but I thought it was a great addition. When your looting a chest or a corpse you always get completely random loot. As in you fight a monster and lets say you die right after you looted him. Say he only dropped you 120 gold. Well the next time you kill him he may drop you some armor instead. It's always random. Only downfall to this system is when you unlock a really hard chest or dispell an advanced chest the loot can be as bad as 100 gold or you may get an epic item.

So from the hundreds and hundreds of quests to the huge exploration of the world all the way to professions and completely customizing your character there are a ton of things to do in KoA. 

Graphics:
Another great part of this game besides the gameplay are the wonderful graphics within the world of KoA. The entire world is colorful and vibrant. The wilderness and environment are always changing as your exploring the world and the different zones on the map are all different in terms of the environment. The animations are well done. The spell effects, enchant glows, etc... are all colorful and life like. The water effects are very well done and interact with it's surroundings and environment. As your walking you can't help but wander off in a different direction just to explore the area and see what it has to offer. The bosses are huge and all look outstanding. 

The environment.

Audio:
The music in KoA is very soothing while walking through the different zones and suit the environments extremely well. Then there is audio during boss fights, cinematics and combat that all suit them very well. When your engaging a huge boss the music really gets the adrenaline flowing. The voice acting in the game when interacting with other characters in KoA are all voice acted very well and adds to the feeling of great story telling. The sounds while walking around like the water or birds add to the game that much more. Overall it is very enjoying, relaxing and helps make KoA that much better of an experience.

Conclusion:
I highly recommend this game. This could easily be the years best RPG of 2012. If your a fan of RPGS, Skyrim, story telling, action you will highly enjoy this game hands down. Even if your not a fan of the genre there is bound to be something in the game to suit your needs. From the great combat system, the levelling system, customizing options, and the environments, this is a must buy game. If your still unsure be sure to rent it first. Go out and pick a copy of KoA up, you will not be dissapointed.

Jumat, 24 Februari 2012

Here goes...


Castlevania 1 (NES)
  
Well here is my first review on what some say is a great installment on some old classic NES games. This is the first installment of three on the NES. To my knowledge you are some dude named Simon Belmont and you have a whip, which later powers up to a flail. Your one bad*ss who enjoys slapping ghouls, ghosts, bats, cats, rats, and whatever else gets in your way. So here we go!
Gameplay/Controls:
I like the idea of power ups being hidden in some blocks, kind of like Mario Brothers. You can break the random candles on the walls for hearts, money bags, and also find certain items. Each item has a unique purpose, at a cost of 1 heart each use. (Nothing is free!) An example of a great weapon on the first boss is the axes. The axes can be lobbed to help you kill the boss, a flying bat. Each item can be utilized in certain areas to help you out, but at other times be completely useless. For a prime example, you get the Blue bottle, (seems like a Molotov cocktail) and you toss it on the ground and it makes a flame. That is extremely useful against flying enemies. (Sarcasm) In that case, the Cross, (acts as a boomerang) would be more useful in that situation. Another one of Simon's power ups look like a flail which you can get to increase your whips damage and range, are quite easy to stumble upon. Without some of these you would be dead meat in some situations.
I like the idea of ascending and descending on the stairs. This is quite a unique function to have for a game of this time (1986 on the Family Computer Disk System in Japan, which was ported to the NES Cartridge in North America in 1987.) Alot of older games were more simple than this game, I can see why for its time it was a favorite among many NES gamers.
The controls seem a bit sluggish, as in when you need to be critical in timing all the time. There seems to be no midair control at all. Those flying horsehead Medusa things that knock you off ledges and downstairs, you need to be critical in hitting those. It almost seems that they will always knock you off a ledge so that you die. One of the flaws I have noticed in the overall gameplay is that, if you proceed up a set of stairs, and get knocked back down them, you die! It’s as if you fall into a bottomless pit and just, well, die. Maybe Simon falls down and cracks his skull open how do we know?
Graphics/Background:
The graphics for this game are not too shabby. They seem to utilize the color red a lot. Then again this game is older than I am by 2 years! Majority of the other backgrounds are well done.The Enemies all have a unique look which is good. They do not seem to recycle the sprites which is good. Many of the older games do this which is a lazy game designer’s way out. I am colorblind so the colors always mess with me. Red/Blue/Greens are the worst for me. So the red backgrounds, as I am told, really mess with my eyes. These older games really rack a toll on my sight after gaming them, but all in all this games Graphics are not too shabby!

The axes, best for slaying this Bloodsucking Rat!
This is the "Red" color I am talking about!

BGM/SFX:
 The music for this game is alright. It gets annoying after a while though. The SFX when you collect things is pretty cool; it makes you want to collect more and more items. The sound of the whip is pretty accurate for the age of this game. The noise it makes when enemies die is ok too. Makes kind of like a boom noise. The other thing that is annoying about when you die is it’s almost like the Price is Right jingle they play when you die. It gives you that sense of feeling that you’re a failure, you suck, and you need to end it NOW. Why even keep trying? All in all this games Sound and SFX are pretty solid.
Uniqueness/Creativity:
I might catch some flak here but this game is very much like a typical Dracula/Zombie/Undead killing game. There is some superstition in the background of this game with the crosses and such. This game probably is one of the best side scrolling games for its time. The adventure aspect of it is quite good too. I also give this game thumbs up for the stairs being implemented and being functional. This is why it is set apart from other side scrollers where you can only jump on blocks to ascend or descend.

Closing thoughts/Statements:
All in all I give the first Castlevania credit for being a solid game for its time. It’s not a bad game, it’s just the controls are clunky and sluggish. If the controls were a little more responsive, the game would have been a lot better. I would strongly suggest this game to anyone with a love for sidescrolling good old ghoul bashing madness!

Rabu, 22 Februari 2012

Family Guy Online Beta Review

Reviewed on: Feb. 22, 2012

Gameplay:
Family Guy Online has been advertised for some time now. They have recently started doing small sessions for a closed beta. I was lucky enough to get into one of those betas. Family Guy Online is an online game that you play in your web browser. You start off by creating your character. As of right now there are 4 different character types to choose from. They are Stewie, Lois, Peter, and Chris. There is also another character slot that is blanked out and by looking at the portrait it is Bryan. I assume when the game is out of beta you will be able to create a Bryan type character. Now each character type has it's own speciality for example Stewie is able to deal massive amounts of damage because that is one of his skills. When you decide to choose what character you want to be you are now able to fully customize the character of your choice. Whether is be shirts, eyes, mouths, or your nose and you customize everything. There aren't a ton of customizable items as of yet but it is enough for now. When you are finished are are brought into the game. You start off in front of the Griffin's house on spooner street. Your first quests begins with Peter Griffon where he asks you to talk to Chris Griffon on why he does not want to go to school. From here on out you start to do quests to earn money, experience, and vanity items.

Character Screen

As your questing you will find random items laying around that may or may not look familiar. For example you will find a tennis ball. When you click it the ball gets added to Bryan's collection. So you can collect important items from the Family Guy universe and add them to each characters collection. The town of Quahog is pretty big. You start off in the urban area aka. spooner street. When you have done all the quests or enough quests you are able to move on to other parts of the town to explore. Overall the map is a pretty decent size to walk around and explore. In Family Guy Online you are also able to interact with many other people in the game as well. In the beta the chat was not working so hopefully that will be fixed when the game is released. Despite all of the bugs in the game (see down below) Family Guy Online is a decent experience. Not great but alright.

Bugs:
There are several bugs in the game that I noticed while playing. For one some of the audio likes to overlap other audio within the game. The quest where you go into the other universes through Stewie are all bugged. When I did this quest I was stuck in the Asian Griffon family house. There was no way out and no NPC's to interact. Another big one is the constant lag. Some parts were alright but every minute or less there was lots of log and lots of loading. There was another bug where if you clicked on a emoticon or quest item it would not activate or respond. This bug happened to me a lot. Yes, there are a lot of bugs in the game but this is why they do beta tests to find all of them and fix them for the release.

Customize your character! (Not my character)

Conclusion:
Family Guy Online is a game where you play for 30 mins - an hour at a time before getting bored of it. It is meant for casual players. You can tell just by playing it. I did however find it neat that I was able to explore and experience Quahog virtually. I love the show and there are a lot of little easter eggs through quests that fans of the series will pick up right away. The game is still in rough shape and still in the beta process. They are doing multiple beta tests to work out all of the bugs so it will be fresh on launch day. Overall it was a nice experience and looking forward to getting into the next beta test.

**Note**
This review will be constantly updated as further beta tests are implemented. This is not the full review just my thoughts on the beta as of now.

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Selasa, 15 November 2011

Dragonball Z: Ultimate Tenkaichi

Console: Xbox 360, PlayStation 3
Genre: Action/Fighting
Release Date: October 25, 2011
Reviewed: November 15, 2011
Gameplay:
Dragonball Z: Ultimate Tenkaichi is a great addition to the DBZ video
game series especially for hardcore DBZ fans like myself. The fighting
style is completely new and revamped. Instead of health bars you now
have health numbers. You basically start at 50,000 health and it goes
down as your wailing on one another. The fight style is almost similar
to Burst Limit or Street Fighter if you will. The only difference is
you fly in the air. There are two fighting modes during the fights.
First one is "Blast Phase" which means you are in a phase where you
are able to perform ki blasts which are a lot more powerful than the
previous games. The second is "Combat Phase" which mean everything you
get close enough to your enemy a small cut scene will appear where you
both block each others kicks and begin the phase where you use melee
combat instead of your ki blasts. The combat overall if very well done
and is fun. They added a rock paper scissors element to it where say
if you perform a combo your opponent has a chance to counter that
attack based on which action you choose. If you counter then you punch
him out of the way and it cancels the combo. If you fail then prepare
to get your face bashed in.

During the fighting you can charge your ki like in the other DBZ
fighting games. But ki is used differently in Ultimate Tenkaichi. Your
ki is now used to acquire abilities to counter your opponents super
and normal attacks. While your charging your ki there are three icons
where your ki bar is. As the ki bar gets higher those icons light up.
They are, guard, evade, or counter. So if your opponent used
Kamehameha then you enter a small phase where you can choose how to
defend yourself against the attack depending on how much ki you have
charged up. So if you have it to the point where you have enough ki to
use the counter ability then you shoot another blast against the
Kamehameha and mash one of the buttons to over power your opponent. If
you succeed your blast will hit the enemy. If you fail then the
Kamehameha will hurt. The other ones are obvious where you can guard
to reduce the damage or evade to, well, evade the attack. If you max
out your ki bar you have an option to use that ki to get a boost in
attack. When it's full you use the up arrow on the D pad and you
unleash your ki. While your ki is unleashed your attack improves and
you are able to do additional combos. The only downside is when your
in this state your ki will slowly diminish.






Destruction in the game has been improved. So when you unleash a
special attack your will blow a hole in the ground....a big one. When
you shoot a Kamehameha you will see the path it followed in the ground
to hit your opponent. If you use multiple blasts say with Gohan you
will see the mini craters in the ground. If you use to spirit
bomb.....say good by to half the planet. Big crater! Now although the
destruction is cool. It can get lame, boring and repetitive really
fast. Every time you use a special attack there is always a mini
cut scene of the enemy looking shocked and hurt and a big hole of
nothing where they are flying. This happens every time! Gets annoying.
But overall a nice touch.

Another feature they added are the big boss battles. One for example
would be when you fight Vegeta in his ape form. These are actually
pretty fun because you have to actually pull of certain techniques to
beat these big bosses. You also need to damage certain parts of their
bodies in each phase. If you do enough damage you enter a sequence
mode to avoid the big hits and finish them off. Another nice touch to
the game.


One other feature worth mentioning is the hero mode. In hero mode you
go on a little adventure with your created character. Now at first
when you create your character there are not a lot of options at all.
You have to unlock other costumes and features for your character as
your playing hero mode. You unlock things like hair styles, costumes,
logos, and voices. The further you progress into hero mode the more
goodies you unlock to use. Hero mode is a nice addition as well. You
go train and level your character up to make hm stronger. You need to
train because some of the key battles in hero mode are tough. If you
have very little health you will die fast. During hero mode you will
unlock sparring partners. When you unlock them you can face them a
certain amount of times and you unlock additional items to make your
character stronger. It is also how you unlock capsules to increase the
stats of the other characters like "health +1". Overall it is a pretty
fun feature but can be grindy and boring at times.

There of coarse are some bad things about this DBZ game. Yes, fighting
can get really repeatitive due to using the same combo over...and
over....and over again. The rock paper scissors feature can get very
frustrating especially if you lose alot. If you lose you get bashed
into an endless combo which hurts. Hero mode can be grindy and slow
paced. Big boss battles can also be frustrating if you missing an
action or trying to dodge the big fist coming for your face. If you
get hit....it really hurts.



Graphics:
The graphics in DBZ: Ultimate Tenkaichi are gorgeous. A huge
improvement to the last DBZ fighting game. They made all of the
environments big, colorful and full of life. They made each charcter
look two times better and their animations very smooth and great to
look at. The graphics, effects, and animations on the super attacks
like the kamehameha look amazing. It actually looks like it will do
damage and create a giant crater in the ground. When you unleash your
special attack a mini cutscene will appear showing your character
launch it from their hands. When it happens your jaw drops for a
second staring at how big the blast is. The you realise....."this is
going to hurt".

As mentioned above the destruction has been improved and the details
are great. When you create a huge crater you can see the electricity
from the blast surrounding the gian hole in the ground. The more you
damage the fighting area the more hectic it looks. If you damage it
enough the sky turns red/dark and looks like an epic battle took place
there.

Overall the graphics are very nice. It was nice to see them improve it
so much from the last game. Didn't think it would happen or it was
possible but they did it. Kudos to them.

Audio:
So I personally love the audio in DBZ: Ultimate Tenkaichi. It has
great music and great sound. When your blasting or punching someone it
sounds great and goes with the animation. Now the voice acting overall
is really great. It almost had all of the original voice actors from
the show and previous games....except a few like Gohan. Some of these
new voices are terrible. Gohan sounds like a woman smoking to much
cigarettes. Terrible and apauling some of these voices are.

Overall it has a good variety of music and sounds. Voice acting is
great...except for the few like gohan.

Conclusion:
Dragonball Z: Ultimate Tenkaichi is a great addition to the over the
top fighting series. They took the risk in doing something new and a
bit different. It for the most part worked. There are some flaws with
it that can be annoying and frustrating. These can be easily ignored
or over looked. The graphics got a huge improvement and everything
looks great. The audio is great as well except for some of the voice
actors. If your an over the top fighting fan or a DBZ fan in general
you will enjoy this game. Rent it first before buying. I personally
loved this game. Overall it is a good game, not amazing but good.
Enjoy!

Selasa, 04 Oktober 2011

Battlefield 3 Beta Multiplayer Review




I myself am not a big fan of Battlefield but I know it is a big game and very hyped up so I am going to do a small review on the multiplayer beta. Remember each section is ONLY regarding the multiplayer beta.

Gameplay:
I am actually impressed with what they allow you to do with the beta. Only one map and one mode is available for the beta but you are able to test and take advantage of all of the unlockable content from ranking up and completing challenges. I personally think they should allow a second map to test out the vehicles as well. They may add it at the end of the beta but I have heard nothing as of yet. So Battlefield 3 is running on a completely new engine as most of you have my noticed. The game is extremely realistic as your running, jumping and even killing enemies. We will talk more about that in the graphics department.
BF3 multiplayer plays the same way as most online FPS's do now. Which is ranking up, and unlocking new items, perks, attachments, etc... What I like about BF3 is that the more you use a specific class the better equipment you will unlock for it. For example, if you only use the assault class and nothing else, you will notice as you kill enemies or accomplish certain challenges with that class you will notice a small experience bar going up with that class. Everytime the experience bar makes it to the end you will unlock something for the class wether is be an ACOG scope or a bipod attachment.

While you are playing you will earn basic experience by killing enemies. You will get 100 per kill. Just like Call of Duty if you do a unique kill or save a team mate or anything along those lines you will be awarded with bonus experience. When you do something say like get 5 headshots in a row you will unlock a ribbon which can be worth 200, 500 or more depending on what challenge you do. Everytime you capture and objective, in the case, defend or destroy the targeted objectives you will also receive experience for that as well.

Anytime you get your experience bar all the way up you will increase your rank. Currently I am ranked 16. The higher your rank the cooler your unlockables will be. Whenever you rank up, the odd rank, you will receive a new gun or new piece of equipment for you to use and customize with your favorite class. Everytime you receive a rank up it will take a little bit more experience everytime you want to go for the next rank.

The mode you are able to play on is called rush. Basically what you do if you defend two objective from being blown up by the enemy team. Each time the two objectives get blown up you get to progress to another area of the map to defend more objectives. As the enemy team your goal is to blow up the objectives to win. With this type of game mode you need a lot of communication. It even helps if your playing with friends. One other thing I would like to mention gameplay wise is the two new features they added. The first one is squads. You can choose to make your own squad with friends or you can opt in to automatically be assigned to a squad. This works well via communication as well as an added option. Say if your entire squad dies except for you. If you can stay out of harms way for a certain amount of time you squad will actually respawn where you are standing. One other feature is the battle log feature. Just like Call of Duty Elite you can track your games, stats, and see recent matches and things your friends have done. Pretty neat.

One more thing about the gameplay is the cons. I understand that this is still in early beta and that is the point of betas is to test out the game and find any bugs or errors. This is my personal list of a few. So generally it is a decent game online, not a personal favorite but it isn't to bad. Some of the bugs I have found is a graphical bug where the screen will randomly flicker while you are turning around or running. Another one that really annoys me is the odd time when you are aiming down your sights, let go of the trigger and try to re aim again, you are unable to do so for a little bit and it sucks while you are in the middle of a fire fight.

Rating: 8/10

Graphics:
So as stated above the graphics to this game are beautiful. They look very realistic and the environments are very well done. What I love most about this is if you throw and grenade or use an explosive near a tree, the tree will actually fall over. Almost everything is destructable in the game so if someone is hiding behind something just blow it up and you will get them. The running and walking animations are top notch. It looks very realistic how an actual person runs and walks. The animations are very well done. The only main issue is that the beta has a few graphical errors which I am sure they will fix up for the release.

Rating: 9/10

Audio:
This is one of my favorite things in BF3. The sounds are so realistic and sound amazing. When you fire a gun it sounds like a gun! When you blow something up, oh yeah, it sounds like an explosive. The running and walking sounds are well done. Even when your running on grass, dirt, water or stone it all sounds realistic. Everything you do in the game as a realistic sound. Overall very impressive.

Rating: 9.5/10

Conclusion:
So as you all know I am not a big Battlefield fan but fair is fair. A lot of people are and this is a really big and hyped game. So I tested the beta and these are my thoughts on the game. Overall the multiplayer from what I have played is pretty impressive. They did a great job of adding in new features and a new engine to the game. Other than a few errors, bugs, and gameplay issues, it is really a great multiplayer experience. I do say this, it is a lot more fun with friends. So make a squad and go have some fun!

Overall Rating: 8.5/10

Selasa, 27 September 2011

Star Fox 64 3D Review




Here is another remake of an amazing classic put onto the 3DS system.


Gameplay:
Star Fox 64 3D plays exactly the same as the original for the N64. What I love about this is it is like OoT for the 3DS. What I mean by that is they actually updated the graphics and added new features to the game to keep it refreshing. Now they story overall is very very short. I mean in roughly an hour you can beat the entire story. That is the only issue I really have with it but I will focus on the cons in a bit. Lets talk about the Pro's. Star Fox 64 3D is a great addition to the 3DS system and another great remake. Embark on your journey to destroy Andross, the evil mad scientist. In Story mode you navigate through the different planets or missions and progress through the story. What I like about this is when you beat a mission you don't have to go on a straight path onto the next planet. They added it so when you beat a mission you can go ahead and do an alternate mission instead and progress the other way. Another thing I have always enjoyed about this game is the alternate routed you can unlock in mission. The first mission (Corneria) is a prime example. If you save falco and then fly through the hoops in the water and if you go through all of them Falco will compliment you on your flying and then tell you to follow him. You follow and space ship and go through an alternate route through a waterfall. When you beat the boss in the alternate route you actually unlock the other missions and gives you the opportunity to fight Star Wolf again and go to Venom 2 where you fight a harder version of Andross. The story is the same, missions are the same.

They did add other modes to the games. They added a score attack mode where you pick a mission to go through and it's basically trying to see if you can beat your scores. By score I mean how much enemies you can kill. If you kill a certain amount of enemies you earn medal. Bronze, Silver and Gold.
Another mode is the Battle mode. This mode you can face CPU's or some friend in a battle. There are different modes within battle mode such and score attack, and survival. The only issue I have here is that you can only face friends via DS download play, no online play at all. So battle mode is only fun if you want a small challenge and kill some CPU's.

One thing I should mention in the campaign is that there are two modes to choose from. The modes are Nintendo 3DS mode or Nintendo 64 mode. The Nintendo 3DS mode is a mode that uses the Gyro feature in the 3DS. Which means when you tilt your 3DS you ship will turn that way. You use the gyro and the stick to control your ship. The Nintendo 64 mode is based off of the original gameplay. Standard stick and button gameplay like in the original.



Rating: 8.5/10

Graphics:
Yes, the graphics are and have been improved in Star Fox 64 3D. They updated all of the graphics for the 3DS and it is a very nice update. The environment, characters, effects, ships, etc... is all updated and looks a lot better than the original version and makes the gameplay a little bit more fun to play.
The 3D is also well done. The only issue is if you play on the Nintendo 64 mode and you try to view it in 3D you will be moving your head a lot to see the 3 D effect. If you play with the gyro controls then your head will already be moving with the ship so it keeps the 3D effect. 3D looks great overall and really works for the type of game.



Rating: 9/10

Audio:
Well not much to say about here because the audio is the same as in the original. The music is the same and all of the sound effects are the same as well. They did however update all of the audio to make it sound a lot more crisp and clear. With the graphical update also came with and audio update. The voice acting is terrible (like in the original) and the dialogue still sucks. Also Slippy is as annoying as ever.



Rating: 8.5/10

Conclusion:
Star Fox 64 3D is a wonderful remake for the Nintendo 3DS. I have so happy that you can experience this game again like you did in your childhood. Although a great remake, it also has some flaws. For example the gameplay is way to short, as in 45 minutes then you beat it. The extra modes really do not make up for the short gameplay because your constantly re doing all of the missions which can get pretty boring really fast. If your a Star Fox fan then you will enjoy this game.

Overall Rating: 8.5/10